MOTION CAPTURE
I build hybrid motion pipelines using optical tracking, LiDAR, and AI tools.
I focus on how motion is translated and perceived, not just captured.
This allows motion to function as a flexible design element.
MOTION CAPTURE
MOVIN3D + Unreal Engine + Houdini + Redshift MOTION CAPTURE
MOVIN3D + Unreal Engine MOTION CAPTURE
OptiTrack + Houdini + Cinema 4D + RedshiftMOTION CAPTURE
OptiTrack + Cinema 4D + Redshift
MOTION CAPTURE
OptiTrack + Cinema 4D + Redshift