Client

Amanda Beech


Context

Exhibition Visual


Role

3D Animation, Motion Logic, Look Development & Rendering


Tools

Cinema 4D, Redshift


Format

1920x1080 PNG Sequence 

The Objective

The client provided a list of 100 words and requested a dynamic 3D typographic animation using a 10x10 grid of dice. With a pixelated, Minecraft-inspired aesthetic, the goal was to randomly distribute these words to create a chaotic atmosphere, while ensuring that specific phrase combinations emerged clearly across 9 distinct cycles.

The Approach

I developed a procedural system to ensure an even distribution of random words without heavy overlapping. This setup allowed me to precisely choreograph the 9 message cycles. To maintain technical control over the visual chaos, I restricted the dice rotations to strict horizontal and vertical axes. I also applied dynamic cube scaling and targeted glow effects to highlight the hidden messages the moment they appeared. Throughout the project, I collaborated with the client to iterate on the pixelated textures and polish the overall visual rhythm for maximum impact.

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